Dualer
Awards:
Group: Member Posts: 226
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THE CUSTOM MOVES THREAD!
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Hey! So, when I started this, I could never immagine people would submit so many attacks, so, I decided to organise the Thread!
So, it will be organised by Type, and then, within the Type Box, it will be sorted By Category.
First, here's a quick guide to add your own moves.
Keep in mind that keeping this thread well organised takes some work, so, please try to follow the given guidelines here:
GUIDE FOR ADDING A MOVE TO THE LIST:
(NAME IN CAPs & BOLD)
TYPE:
CATEGORY:
PP:
POWER:
ACC:
DESCRIPTION:
Extra Info:[/b]
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For TYPE, it would be any official PokémonTwilight TYPE. (Including LIGHT-Type)
For CATEGORY, it would be Physical, Sp.Attack or Support/Other
For PP, it would be any value within the reasonable (I think never more than 45)
For POWER, it would be any value within the reasonable (from 5 to 250, I think, please put a hyphen (-) when the value is Variable)
For ACC, it would be any value from 0 to 100, also, hyphen if the value varies, if it is a self-inducing support attack or if it never misses.
For DESCRIPTION, it would be the DEX description of the move, or, what would appear in the game as a description of the Move.
And finally, for Extra Info, you could give an extended version of the description, telling every effect, and every downside of the attack.
LIST OF CUSTOM MOVES
WARM UP
TYPE: Fire
CATEGORY: Other/Support
PP: 45
POWER: -
ACC: -
DESCRIPTION: The user warms up its body with its inner fire, raising Sp.Attack and Sp.Defense.
CREDIT: Darih
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SKILL BURN
TYPE: Fire
CATEGORY: Other/Support
PP: 20
POWER: -
ACC: -
DESCRIPTION: Slight boost for the user's two highest Stats. (+1 boost for the two highest Stats)
CREDIT: Coronation
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SCORCH
TYPE: Fire
CATEGORY: Other/Support
PP: 25
POWER: --
ACC: --
DESCRIPTION: The user shoots a white hot ball of fire into the air that explodes and scorches the surrounding area, leaving both pokemon burned. Ineffective on Fire pokemon.
CREDIT: Charizard2993
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SCORCHING FLAME
TYPE: Fire
CATEGORY: Sp.Attack
PP: ?
POWER: 10
ACC: -
DESCRIPTION: Clears the field by softly burning hindrances. Unusable when close to water.
Extra Info: The passive effects of moves like leech seed, spikes or ingrain are nullified. Does not work for status changes or weather changes. 20% chance to burn the enemy, but will have no effect when on water or
underwater.
CREDIT: Kayren
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MUDDY PUNCH
TYPE: Water
CATEGORY: Physical Attack
PP: 15
POWER: 75
ACC: 100
DESCRIPTION: A Mud-filled punch that lowers accuracy.
CREDIT: Darih
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BREAKER SPIT
TYPE: Water
CATEGORY: Physical Attack
PP: 20
POWER: 60
ACC: 95
DESCRIPTION: The user spits up a sniper shot of water. This move does double damage when used in-between 2nd stage moves. (Dig, Fly, Focus Punch, etc.)
CREDIT: Darih
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FOREST WHISPER
TYPE: Grass
CATEGORY: Other /Support
PP: 5
POWER: --
ACC: 80
DESCRIPTION: The user controls the environment in his advantage. All of his stats increase slightly and all his foe's stats decrease equaly. During night time, it will instead deal 40 damage to the foe.
Extra Info: The user whispers a song and the trees, water, ground and clouds nearby come to his side, aiding him in battle.
CREDIT: pokemontwilight_fan
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HERBAL PUNCH
TYPE: Grass
CATEGORY: Physical Attack
PP: 15
POWER: 75
ACC: 100
DESCRIPTION: The use punches the foe with herb-infused knuckles that may poison, paralyze or make it fall asleep. (10% chance, each)
CREDIT: Darih
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FRUIT BOMB
TYPE: Grass
CATEGORY: Physical Attack
PP: 10
POWER: 100
ACC: 80
DESCRIPTION: The user launches exploding fruit at the foe. It may lower speed. (60% chance)
CREDIT: Darih
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LUMBER SHOT
TYPE: Grass
CATEGORY: Physical Attack
PP: 15
POWER: 80
ACC: 90
DESCRIPTION: The user shoots a heavy piece of chopped wood against the foe.
CREDIT: Darih
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SUB ZERO
TYPE: Ice
CATEGORY: Support/Other
PP: 15
ACC: 75
POWER: -
Description: The user drops the tempurature to below-zero, freezing water pokemon and inflicting 15 damage for five turns on all pokemon except ice type.
CREDIT: Charizard2993
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FROSTBITE
TYPE: Ice
CATEGORY: Sp.Attack
PP: 10
POWER: 60
ACC: 100
DESCRIPTION: Attacks the foe with sheer cold. Allways leaves the foe with a burn.
CREDIT: Darih
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HEAVY DROP
TYPE: Fighting
CATEGORY: Physical Attack
PP: 10
POWER: 100
ACC: 85
DESCRIPTION: The user drops its own body weight on the foe. Critical-hits might occur if the user outweights the foe.
CREDIT: Darih
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FLURRY SWARM
TYPE: Bug
CATEGORY: Physical Attack
PP: 15
POWER: 35
ACC: 90
DESCRIPTION: The pokemon momentary swarms around the opposing pokemon.
Extra Info: Attacks opposing pokemon with 2 hits
CREDIT: Razoof
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COLD SWEAT
TYPE: Psychic
CATEGORY: Sp.Attack
PP: 15
POWER: 100
ACC: 95
DESCRIPTION: The foe shivers in cold sweat. May cause Paralysis. (10% Chance of Flinch, if Paralysis fails)
CREDIT: Darih
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BARRIER TACKLE
TYPE: Psychic
CATEGORY: Physical Attack
PP: 25
POWER: 35
ACC: 95
DESCRIPTION: A Physical Psychic move that sharply raises Defense.
CREDIT: Coronation
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PREMONITION
Type: Psychic
Category: Physical Attack
PP: 5
Power: --
ACC: 30
Description: The user foretells an impending attack upon the foe. One turn later, the foe is struck by a powerful psychic wave making the foe faint upon contact.
CREDIT: Charizard2993
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SPIRAL BLAST
TYPE: Flying
CATEGORY: Sp.Attack
PP: 20
POWER: 25
ACC: --
[b]DESCRIPTION: A low level gust of wind that hits harder while the foe is flying.
Extra Info: Does extra damage (3x Base Damage) to pokemon up in the air (Pokemon using fly).
CREDIT: Razoof
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HEALTH MAGNET
TYPE: Steel
CATEGORY: Support/Other
PP: ?
POWER: 50
ACC: ?
DESCRIPTION: The opponent's life is sapped with a large magnet.
Extra Info: The user regains as much HP as half the damage done to the opponent. If the opponent is steel or electric types, the attack recovers HP equal to damage done to the opponent. The move will fail if used
while Magnet Rise is in effect.
CREDIT: Clicky
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IRON TUSK
TYPE: Steel
CATEGORY: Physical Attack
PP: 15
POWER: 75 (the Steel equivalent to Ice/Fire/Thunder Fang)
ACC: 95
DESCRIPTION: The user hits the opponent with Iron Sharp Tusks. It may lower Sp.Def. (25% chance)
CREDIT: Darih
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BONE BITE
TYPE: Ground
CATEGORY: Physical Attack
PP: 15
POWER: 70
ACC: 100
DESCRIPTION: A vicious bite with a skeleton fang that may Poison the foe.
CREDIT: Darih
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AFTERSHOCK
TYPE: Ground
CATEGORY: Physical Attack
PP: 10
POWER: 10 (+10 Per Turn)
ACC: 85
DESCRIPTION: A powerful ground move that attacks multiple times.
Extra Info: 3 turn attacks, similar to Earthquake and Magnitude this move inflicts extra damage to pokemon underground.
CREDIT: Razoof
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GRAVEL SHOT
TYPE: Rock
CATEGORY: Physical Attack
PP: 30
POWER: 40
ACC: 95
DESCRIPTION: The user shoots 2 to 5 gravel rocks at the foe, also lowers speed.
CREDIT: Darih
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STONE BONE
TYPE: Rock
CATEGORY: Physical Attack
PP: 20
POWER: 60
ACC: 100
DESCRIPTION: The user hits the foe with a fossilized bone. Critical Hits land easily.
CREDIT: Darih
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SHARP STONE
TYPE: Rock
CATEGORY Physical Attack
PP: 15
POWER: 80
ACC: 80
DESCRIPTION: An ancient technique that uses stones to attack as if they were blades.
CREDIT: Darih
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(None added, so far! Feel free to come up with some ELECTRIC-Type Moves!)
ALPHA CURSE
TYPE: Ghost
CATEGORY: Other/Support
PP: 30
POWER: -
ACC: 70
DESCRIPTION: The user casts a curse on the foe that gets him a Random Status condition (PRZ/FRZ/PSN/SLP/BRN).
CREDIT: Darih
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OMEGA CURSE
TYPE: Ghost
CATEGORY: Sp.Attack
PP: 20
POWER: 65
ACC: 90
DESCRIPTION: The user casts a curse on the foe that heals its status condition, if it lands a Critical-Hit. It has a High Critical-Hit Ratio.
CREDIT: Darih
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SPIRIT SUMMON
TYPE: Ghost
CATEGORY: SpAttack
PP: ?
POWER: 60
ACC: ?
DESCRIPTION: The user summons a spirit to attack the opponent three turns in a row.
CREDIT: Clicky
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FORECAST
TYPE: Normal
CATEGORY: Other/Support
PP: 5
POWER: -
ACC: -
DESCRIPTION: The user lowers its speed to summon random weather effects that last until the end of the battle.
CREDIT: Darih
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GOBBLE
TYPE: Normal
CATEGORY: Other/Support
PP: 20
POWER: --
ACC: --
DESCRIPTION: If the user is holding a food item it can consume during battles, it consumes it as well as raising both Defense and Special Defense by one stage but lowering Speed by one stage. (Optional:
Damages the user by 10% of its HP if the user is not holding a consumable food item.)
CREDIT: TwilightDusk
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REBALANCE
TYPE: Normal
CATEGORY: Other/Support
PP: 10
POWER: --
ACC: --
DESCRIPTION: Removes all stat changes from the user (both positive and negative). The user's stats except for HP are summed up and this amount is divided by five. Each stat gets boosts/drops to get as close to
this number as possible.
CREDIT: TwilightDusk
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WEIGHT TACKLE
TYPE: Normal
CATEGORY: Physical Attack
PP: 30
POWER: --
ACC: 90
DESCRIPTION: User's weight determines the power of the move.
CREDIT: MilesPrower118
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POWER SLAP
TYPE: Normal
CATEGORY: Physical Attack
PP: 20
POWER: 40
ACC: 100
DESCRIPTION: The user concentrates all its force in a single slap. Critical-hits land easily.
CREDIT: Darih
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FUSION BEAM
TYPE: Normal
CATEGORY: Sp.Attack
PP: 10
POWER: 70
ACC: 95
DESCRIPTION: A Beam that matches the user's Type, or the Fusion of its Types, without getting Same Type Attack Bonus.
CREDIT: TwilightDusk
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ITEM SNATCHER[b]
[b]TYPE: Dark
CATEGORY: Status
PP: 10
POWER: 40
ACC: --
DESCRIPTION: Snatches the opponent's item and deals damage in the process.
Extra info: Priority: +6. Whenever the opponent trainer decides to use an item and you have commanded this move, the Pokémon will snatch the item and consume it itself, as well as dealing damage to the opponent. It's
pretty much what would allow you to take out Pokémon in the Elite Four with red health that would otherwise get their health back because of Full Restores.
CREDIT: TwilightDusk
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LIGHT UP
TYPE: Light
CATEGORY: Other/Support
PP: 25
POWER: -
ACC: -
DESCRIPTION: The user lights up part of its body, lowering the foe's accuracy and raising its own Sp.Attack.
CREDIT: Darih
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LIGHT ABSORB
TYPE: Light
CATEGORY: Other/Support
PP: 10
POWER: --
ACC: --
DESCRIPTION: either the user's Speed or Special Attack stat is increased (depending on what one can get moreboosts before reaching +6 and what one is the lowest) by 1 stage plus another stage for each Light-
type Pokemon on the field excluding the user plus another stage if the weather is sunny
CREDIT: TwilightDusk
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NEGA LIGHT
TYPE: Light
CATEGORY: Other/Support
PP: 5
POWER: --
ACC: 100
DESCRIPTION: The user summons a beam of light that heals all damage taken in the last turn and makes his foe recieve 50% of that damage. If the foe is DARK-Type, it will take 100% of that damage instead.
Extra Info: A light beam comes from the sky and engulfs the battlefield, having beneficial effects in the user and harming its enemies.
CREDIT: pokemontwilight_fan
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HUNTER STRIKE
TYPE: Light
CATEGORY: Physical Attack
PP: 10
POWER: 50
ACC: 100
DESCRIPTION: A Powerfull attack that doubles damage if the foe's switching out.
CREDIT: Darih
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LIGHT SHOT
TYPE: Light
CATEGORY: Sp.Attack
PP: 10
POWER: 95
ACC: 100
DESCRIPTION: The user shoots a beam of concentrated light that may paralyze the foe. (35% chance)
CREDIT: Darih
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LIGHT BEAM
TYPE: Light
CATEGORY: Sp.Attack
PP: 10
POWER: 80
ACC: 95
DESCRIPTION: Has a 25% chance of blinding the opponent. However, when used by a non-Light type Pokémon, the user has a 25% chance of being blinded as well.
CREDIT: TwilightDusk
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ATOM SMASH
TYPE: Light
CATEGORY: Sp.Attack
PP: 5
POWER: 150
ACC: 75
DESCRIPTION: The user smashes an Atom causing an explosion that makes the user faint, dealing serious damage to the opponent. Pokemon coming into battle after this move is used are left with a burn.
CREDIT: Charizard2993
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ACID GAS
TYPE: Poison
CATEGORY: Sp.Attack
PP: 25
POWER: 80
ACC: 90
DESCRIPTION: Launches an acid gas that may lower Sp.Attack and Sp.Defense.
CREDIT: Darih
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WYRM SHOUT
TYPE: Dragon
CATEGORY: Sp.Attack
PP: 25
POWER: 65
ACC: 100
DESCRIPTION: A Powerful Shout that raises its user's Sp.Attack. It has a High Critical-Hit Ratio.
CREDIT: Darih
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ENERGY DISCHARGE
TYPE: Dragon
CATEGORY: Sp.Attack
PP: 10
POWER: --
ACC: 100
DESCRIPTION: The user unleashes all energy built up inside it. This attack does 10 damage for every positive status change on the user. After the attack, the user loses all stat changes.
CREDIT: Clicky
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There are still some Types that have no moves in the list.
They are:
ELECTRIC
Feel free to come up with some amazing moves for all the Types, including these!
All credit is given to the person who comes up with the move.
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[THANK YOU AND ENJOY OUR MOVES]
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Guild Member
Awards: Group: Member Posts: 833
| We deifnitely need a Steel move for piercing. It's silly that we have a bunch of steel moves for bashing, but when it comes to stabbing or slashing, there's pretty much nothing avaliable. I find it silly that Pokemon such as Escavalier have to use Iron Head as their Steel attack, when you'd think it could use those giant lances for something
EDIT: As for new moves, I do have a few such as Inner Fire which is basically a AncientPower clone, but I write them sporadically and it'd take time to make a list.
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