skip navigation
Game Plague Forums
Not a member? ( Register )
User Name: Password:
DragezeeY Engine VII - Showing Replies by SpriterDrag
Pages: [1] -
SpriterDrag
03/17/13 05:22 pm - Last edited 03/17/13 05:24 pm by SpriterDragFilter
New Member

Group: Member
Posts: 1
Yeah, It's real. The seventh and final installement of my open-source engine is finished. PREVIEW VIDEO DOWNLOAD Here's the stuff included on the engine - Improved Coding (Every script is indented and commented.) - Mountables (Yoshi and the Kuribo Shoe.) - P-Meter (Run like a pro.) - SMB2 / SMB3 & SMW Holdable objects. - One Sprite Animation (Most of the objects uses only 1 sprite for it's animation.) - 12 Powerups (Mushroom, Fireflower, Iceflower, Carrot, Leaf, Frog, Tanooki, Hammer, Boomerang, Super, Bomb, Blue Shell, Golden Flower and P-Wing) - No More Voices (No more annoying voices ;)) Differences from the previous engine - Mario's movement has been improved, Now you don't have to press a combination of keys to perform a move. - 6 new powerups were added such as the Super Leaf, Frog Suit, Tanooki Suit, Blue Shell, Golden Flower and the P-Wing.
Showing Replies by SpriterDrag - Return to Full Replies
Pages: [1] -