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Pokémon Jade Sprites
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Dark Matter
11/26/09 09:55 pm - Last edited 01/13/11 01:23 pm by Dark MatterFilter

Champion


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Hi everyone! This topic is here so the main one doesn't get too crowded. David C, the pokémon Jade spriter, will use this to show the sprites he has made. You can give improvements/compliments if you want.

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David
11/26/09 11:46 pmFilter - Reply #1

Pyco Artist


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The fire starters: Image

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David
11/28/09 03:43 amFilter - Reply #2

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Please make the welcome the water starters, based on the prehistoric animal: Plesiosaur. The animation for the last evolution is yet to come and so are the back sprites. Image
xRage08
11/28/09 05:25 am - Last edited 11/28/09 05:26 am by xRage08Filter - Reply #3
Jr. Trainer


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I'm not gonna lie, your overworlds are better... but that's cause your overworlds are absolutely amazing :) I still think these sprites aren't that bad at all bro, you've got a lot of skills already down and if you just keep practicing you'll sprites will look more professional in no time :) can't wait to see more :)
Dark Matter
11/29/09 08:56 amFilter - Reply #4

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They're great! These look really good! Looking forward to the back sprites Sorry I didn't reply quickly. They'll be added in as soon as I've got the back sprites.
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11/29/09 09:46 amFilter - Reply #5
League Master


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i much prefer the water starters cos they look cool and sorry but imo the fire starters are crap. not enough detail and id just do i whole new design if i were you *hint**hint* also fire starters are meant to look the coolest

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Image
David
11/29/09 10:06 am - Last edited 11/29/09 11:31 am by DavidFilter - Reply #6

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QUOTE: Lody
i much prefer the water starters cos they look cool and sorry but imo the fire starters are crap. not enough detail and id just do i whole new design if i were you *hint**hint* also fire starters are meant to look the coolest
Yeah, I was going to redo them. I finished it and realised, gosh as they evolve nothing much changes but the size... those were the first ever proper pokemon sprites I've ever done so the water ones that came after were obviously going to be better. I'll keep the first evolution but will change the last two. Or, if DM would like, we could redo the whole pokemon completely as there are already quite a few turtle pokemon =/. All I need is some ideas for the actual pokemon, like an animal suggestion. The back sprites are coming soon for the water pokemon =D. But here are the back sprites for the water starters. The last evo has no animation, I hope that's ok :S. I'll make it one day though Image
Dark Matter
11/29/09 01:05 pm - Last edited 11/29/09 04:06 pm by Dark MatterFilter - Reply #7

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Thanks for the back sprites. Doesn't matter about the last animation for now. About the fire starter. It's up to you really. I like them, though I do agree, something more needs to change. If you want to make a whole new pokemon, it's up to you If I think of any ideas, I'll tell you.
flairina
11/29/09 06:02 pmFilter - Reply #8

Graduate


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Man, you guys work way faster than me. Ah well.

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Dark Matter
11/29/09 09:33 pm - Last edited 11/30/09 10:05 pm by Dark MatterFilter - Reply #9

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Ideas (I will add more when I think of more): Armadillo Salamader
David
12/01/09 05:42 amFilter - Reply #10

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I think Charmander was already a salamander/lizard. Look at the last part of his name. But meh, I'm not the one thinking up ideas
Dark Matter
12/01/09 06:34 am - Last edited 12/01/09 06:36 am by Dark MatterFilter - Reply #11

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I know Charmander has the end part of salamander, but it doesn't really look like one. It's really hard coming up with one that hasn't been thought of yet. You could put off re-doing the fire type for now, and do the grass type while we're trying to think up a good idea, but only if you want
David
12/01/09 12:45 pmFilter - Reply #12

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Yeah, I'll probably base it on a herbivorous dinosaur - if that's ok? I mean we already used Plesiosaur as the water-starter base. Dinosaurs are just much more interesting than most animals of today.
Bouncy Ball
12/01/09 02:39 pmFilter - Reply #13

Champion


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Idk but i like the idea of roots for arms for the grass one.

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Dark Matter
12/01/09 04:24 pmFilter - Reply #14

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Whatever works for you I don't mind.
David
12/02/09 08:26 amFilter - Reply #15

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I was thinking that I'd change the way I do these pokemon sprites. I won't have checkered shading anymore as it looks more professionally done that way, like the ones in D/P. Here's a comparison between the two styles, including the "at the moment grass-starter" which is based on the dinosaur: Crichtonsaurus, which is based on Michael Crichton : Image Tell me what you think, I need to know which style to stick to. I prefer the new one but I need opinions.
Dark Matter
12/02/09 04:24 pmFilter - Reply #16

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I think they both look good Sorry, that isn't much help. I probably like the new method slightly more, as long as you are happy doing it that way.
mango ken
12/02/09 06:10 pmFilter - Reply #17

Dualer


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the grass one has ALOT more detail and dm... i thought u wanted it to stay as the old style? id go for your new approach

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Image Image Image
Dark Matter
12/02/09 09:27 pm - Last edited 12/03/09 06:52 pm by Dark MatterFilter - Reply #18

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What do you mean? I never said anything about it to you. I'm trying to match gen. 4's style, but with better pokemon, region, story etc. I would prefer a newer style David C, as I'm working on the battle engine right now, and my temporary sprites are horrible , do you think you could do a couple of sprites for me? The first one is the battle platform/ground - the round thing pokemon are on. It needs to be approximatley 150x60 and be a grassy style - like D/P/Pt's style. The second sprite I need is a pokeball 16x16. Lastly I need the back of a trainer. This needs to be a number of frames that animate to make the trainer throw a pokeball. The number needs to be a factor of 30, and more than 5. The more the better. Ie. 5, 6, 10, 15 and 30 would all be acceptable numbers. I will make the frames into an animation of 30 frames. Halfway through the frames, the trainer needs to no longer have the pokeball in his/her hands. Thanks!
David
12/04/09 11:29 am - Last edited 12/04/09 02:45 pm by DavidFilter - Reply #19

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I will, but it will take a while so don't expect it too soon . Ok, I've just finished the front sprites of the grass starters, no animations. This is the new style that I'm using for the pokemon sprites. Image Okay! Huge update... I think. I've added quite a few battle engine sprites from custom status conditions, HUD and platforms. The pokeball however is 20x20 and the gender sprites are exactly the same as the Platinum sprites. I've made a pretty large sheet of sprites I've done for Pokemon Jade which includes all of these and also included what the battle engine would look like. (If that's ok). Note: The HUD is green because this game IS called Pokemon Jade. This however does not mean it must be green . No colour has been requested yet, but I will change it if enough people want me to change to a specific colour. Just though a nice green would be fitting with the game name. Almost forgot to talk about the trainer sprite. I need ideas for the actual character but unfortuneately it will take some time to make in good quality. Image
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