mango ken | 12/20/09 05:18 pm - Last edited 12/20/09 05:23 pm by mango ken | Filter |
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Dualer
Awards:
Group: Member Posts: 243
| Can anyone here make 3D pokemon models???
for example;
-buildings (d/p style)
-scenery (not plants)
-and other things that could be needed
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Bzhuan | |
Graduate
Awards:
Group: Member Posts: 191
| 3d looking or acually 3d?
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mango ken | |
Group: Member
| the type of 3d thats in pokemon p/d/pt |
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David | |
Pyco Artist
Awards: Group: Member Posts: 704
| Which means actually 3D.
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Bzhuan | |
Group: Member
| oh. im out |
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mango ken | |
Group: Member
| bhuzan would you like to try and make some?
please... |
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David | |
Group: Member
| I think with 3D models you're either in or you're out. We need someone like cruzer but he's occupied >_> |
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mango ken | |
Group: Member
| yeah and he told me he cant do the pokemon type 3d
anyways i had an idea:
david, u can sprite
i can sorta use 3d software
soo , if u make some sprite( eg:all the simple sides of a pkmn mart (roof, walls)) i can splice them together and give it some sorta texture and then we can go from there
what do u think? |
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Bzhuan | |
Group: Member
| I dont have any 3d programs... and maya is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay to big of a file to download |
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David | |
Group: Member
| Yes I could sprite... but I'll have to experiment with the style as I did with the other Jade sprites first |
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everydayghost | |
Guild Master
Awards: Group: Member Posts: 1776 Donor: $20.00
| Now, just wait a minute!
I never said that I couldn't do Pokemon style models, I said I'd never done Pokemon style models. Don't put words in my mouth!
I suppose I could try and do it, but I'd have to read up on it a bit first.
And what is this for? Jade?
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Watching the world burn
Dancing in the flames
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mango ken | |
Group: Member
| sorry cruzer for manipulating your words
and yes this is for pkmn jade and please could you try
oh and bhuzan heres a link to some free good 3d sofware:
google sketchup |
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everydayghost | |
Group: Member Donor: $20.00
| Anyone who uses google sketchup deserves to be shot. |
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Lody | 12/25/09 10:38 am - Last edited 02/05/14 10:25 am by Lody | Filter - Reply #13 |
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League Master
Awards: Group: Member Posts: 2135 Donor: $250.00
| self edit cos im noob
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mango ken | |
Group: Member
| um... wats rong with google sketchup? (yes cruzer you can shoot me)
so cruzer, does this mean your going to try for us? |
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everydayghost | |
Group: Member Donor: $20.00
| SketchUp is for noobs who are too sucky to use proper 3D software like Blender (even though I find Blender near impossible) or the software I use, Autodesk 3D Studio Max (Industrial standard).
I guess I could try, but I have no idea how to make models for a 3D pokemon game... I know nothing about Game Maker's 3D functions. Nor do I know what file type the models need to be in, or the dimensions, or how I should go about modelling them. |
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mango ken | |
Group: Member
| i can find out the dimensions for you once dm has got back from a holiday ,same with the format and the gm 3d functions. but from there your on your a own. you could try and find tutorial tough.
thanks |
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everydayghost | |
Group: Member Donor: $20.00
| I can easily make the models, and then scale them to size. The hard part is texturing it properly, and making sure I get everything right, I've never made a model for a GM game before. Not only that, but I usually make my models stupidly oversized. But I suppose I can work through that...
However.
To model the building, I need a side view, a front view, and preferably a back view too...
And crap, I have to watch my poly count, too >.< |
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mango ken | |
Group: Member
| if you need any help with texture and stuff i wonder if david c can help? |
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everydayghost | |
Group: Member Donor: $20.00
| It's not the texture itself that's the problem, it's getting everything to line up right, and making sure everything's in the right place... Which is a lot harder than you think, I've never tried UVW mapping... |
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