skip navigation
Game Plague Forums
Not a member? ( Register )
User Name: Password:
Pokemon Menagerie
Pages: [1] 2 -
KaBob799
05/05/11 11:08 pmFilter

Dual Master


Awards:

Group: Admin
Posts: 1027
So today I had the idea of making a Pokemon game based on Zoo Tycoon. So instead of training to defeat Team ____ and the Elite 4, you would be training to collect pokemon for your zoo. Half the game would be managing the zoo, like Zoo Tycoon, and the other half would be wandering around the region battling and catching pokemon (like the real games). This game will run on the OpenPokemon engine I've been writing, but will involve a non-traditional battle engine. For example, pokemon attacks will be somewhat like they are in the anime. No limit to the amount you can learn, but it takes time and practice to master attacks and weak pokemon wont be able to use stronger attacks. So you might be able to teach your level 5 charmander flamethrower if you get lucky, but the chance of it successfully using it in battle would be pretty low until it had practiced more and levelled up. Levels will be much less important in this game, so pokemon will still be dangerous even if your 10 levels higher than them. As far as the zoo goes, you would place pokemon in exhibits and have to make the exhibit match what the pokemon likes. You would be able to hire pokemon trainers and nurses to care for the pokemon and you would be able to place things like everstones and berry plants in the exhibits. Unlike Zoo Tycoon, Pokemon would not die of old age. Once they reach full maturity you can sell them or trade them if you don't want them anymore, or store them in your pokemon box if you need more room in the exhibit.

------------
Bouncy Ball
05/05/11 11:46 pmFilter - Reply #1

Champion


Awards:

Group: Mod
Posts: 4057
Will they... reproduce? like in Zoo Tycoon? 3d or isometric or 3/4 or what view? Does it have to be pokemon? no offense to pokemon but this seems to original to try and make it limited by Nintendo copyright...

------------
KaBob799
05/05/11 11:52 pm - Last edited 05/06/11 12:55 am by KaBob799Filter - Reply #2

Group: Admin
Pokemon view, it has to be pokemon because nobody is going to sprite me a couple hundred overworld/battle sprites for a random game I might never finish. PT is struggling just to get 50 new pokemon =p
Bouncy Ball
05/06/11 01:55 amFilter - Reply #3

Group: Mod
If it could be 3d, that would be awesome. especially because 3d is getting a boost with the next gamemaker in speed.
KaBob799
05/06/11 03:10 amFilter - Reply #4

Group: Admin
I don't have any 3d graphics or skills.
Bouncy Ball
05/06/11 03:16 amFilter - Reply #5

Group: Mod
well.... im sure 2d is great too... and i restate my unanswered previous questions: Will they... reproduce? like in Zoo Tycoon? Does it have to be pokemon? no offense to pokemon but this seems to original to try and make it limited by Nintendo copyright..
KaBob799
05/06/11 03:47 am - Last edited 05/06/11 03:49 am by KaBob799Filter - Reply #6

Group: Admin
You will be able to hire a pokemon breeder and direct them to specific exhibits, not sure if I will make it so you can breed different species like in the real games.
This user has donated to PycoLody
05/06/11 09:25 amFilter - Reply #7
League Master


Awards:

Group: Member
Posts: 2135
Donor: This user has donated to Pyco$250.00
It's actually an alright idea. Will levels still determine when they evolve? or will it be more like in a certain range of levels there's a chance they might evolve.

------------
Image
Dark Matter
05/06/11 03:23 pmFilter - Reply #8

Champion


Awards:

Group: Member
Posts: 4563
I only like this idea if it's like Zoo Tycoon. At the moment, you're changing the formula too much to be desirable.

------------
Want to know when a pokemon evolves or what moves it learns? Having trouble uncovering hidden items? Visit the Official Pokemon Twilight Guide! Got any questions about PT or the forums? Visit the FAQ!
Official Beta Tester for Pokemon Twilight Highest poster on the GFF Most active member on the GFF 66 (+2 special) out of 66 Pokemon Obtained on PTV5! Every single one of 'em! Image
radiant17
05/06/11 07:07 pmFilter - Reply #9

Guild Member


Awards:

Group: Member
Posts: 978
I think the idea's good. If the game was ever finished, I would play it.

------------
Ask me about my current game project, Creatures!
CD20
05/06/11 10:00 pmFilter - Reply #10

Dualer


Awards:

Group: Member
Posts: 202
have to say this game idea sounds awesome ! i wud love to play it if it was ever made !

------------
Image MC: Real_CD20 Xbox: Real CD20
Iasper
05/07/11 06:13 amFilter - Reply #11

Dual Master


Awards:

Group: Member
Posts: 1099
This is a great idea :D But DM's a bit right, there are some things that differ from ZT that make it less interesting. Anyway, looks awesome but don't forget working on PT!

------------
This user has donated to PycoLody
05/07/11 11:32 am - Last edited 05/07/11 11:32 am by LodyFilter - Reply #12
Group: Member
Donor: This user has donated to Pyco$250.00
I don't see what the point would be if it were the same as Zoo Tycoon; may as well just play Zoo Tycoon instead if it were the case.
KaBob799
05/08/11 06:48 pmFilter - Reply #13

Group: Admin
This game idea is just inspired by Zoo Tycoon/Pokemon, I prefer making original games rather than clones. If I had the graphical resources, I wouldn't even include Pokemon. If I wanted to make Zoo Tycoon with Pokemon, I could call it Pokemon Tycoon or Pokemon Zoo or something.
CD20
05/08/11 08:40 pmFilter - Reply #14

Group: Member
are u considering working on a project like this or is this an idea just?
Zapchu25
05/09/11 02:26 pmFilter - Reply #15

Trainer


Awards:

Group: Member
Posts: 145
QUOTE: KaBob799
This game idea is just inspired by Zoo Tycoon/Pokemon, I prefer making original games rather than clones. If I had the graphical resources, I wouldn't even include Pokemon. If I wanted to make Zoo Tycoon with Pokemon, I could call it Pokemon Tycoon or Pokemon Zoo or something.
So if you had the resources to original graphics, you wouldn't even use Pokemon?

------------
Want to see some of my work? Visit my deviantART page!
KaBob799
05/10/11 08:01 pm - Last edited 05/10/11 08:02 pm by KaBob799Filter - Reply #16

Group: Admin
Yeah. If I had a spriter that could make me dozens, if not hundreds, of original "monsters" then this wouldn't be a Pokemon game at all. But I'm pretty picky about my sprites, so I'm not expecting to find a spriter willing to spend months working on high quality (like david or bouncy ball) sprites for a game I'm just making for fun. Maybe I'll include PTs pokemon if Game Fortress says I can, but otherwise this game will mostly feature Pokemon from HG/SS.
Zapchu25
05/10/11 10:50 pmFilter - Reply #17

Group: Member
Funny thing, actually, I've been designing a monster game that is related to this in a way. Way more about the raising aspect rather than the roaming rpg. I've designed many monsters and have brought the nimbers down to a small forty of highly devoloped, likable creatures. My main problem is actually the programming haha. Why not contact me and hash it out if you're interested.
happypuppy
08/24/11 09:48 pmFilter - Reply #18

Trainer


Awards:

Group: Member
Posts: 120
QUOTE: KaBob799
Yeah. If I had a spriter that could make me dozens, if not hundreds, of original "monsters" then this wouldn't be a Pokemon game at all. But I'm pretty picky about my sprites, so I'm not expecting to find a spriter willing to spend months working on high quality (like david or bouncy ball) sprites for a game I'm just making for fun. Maybe I'll include PTs pokemon if Game Fortress says I can, but otherwise this game will mostly feature Pokemon from HG/SS.
Same as zapchu25, I'd be willing to make a lot of sprites if you're still working on the game.

------------
hi
Dark Matter
08/29/11 09:15 amFilter - Reply #19

Group: Member
He's not working on this.
Pages: [1] 2 -